

None of the levels really make a lot of sense from the standpoint of "This is a building that would be built for a purpose." everything is a maze with a million corridors. So far, there's really not much story at all, it's just fight after fight after fight so far, punctuated with unnecessary cut scenes to tell me there's a weapon or that I just got a key card, and other crap. The level design feels very much like it's designed for online deathmatch, not for singleplayer campaigning, and in many cases feels like it was intended for an entirely different story/game. The really sad part is that this mod, while okay as a random half life mod, is awful as an episode 3 replacement. Unforeseen Consequences: A Half-Life Documentary Half-Life on Twitter Half-Life Franchise on Steam Combine OverWiki Black Mesa Source LambdaGeneration Project Borealis RunThinkShootLive Half-Life: Alyx team AMA To All New & Old Players of the Franchise - r/HalfLife Welcome Guide by /u/Nobiting Requirements for Half Life: Alyx What order should I play the Half-Life games in? The Best Singleplayer Mods Guide by /u/Dune_Jumper Marc Laidlaw's Epistle 3 with Real Names by /u/Gondile Where is Half-Life 3? These Things, They Take Time. Offenders of these rules may be banned without warning. Any posts containing spoilers must be marked as spoiler using Reddit's built-in spoiler warnings.


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